|
Post by Reno on Dec 23, 2006 23:57:54 GMT -5
Stay In Touch with this topic, I will be posing frequent progress reports along with screenshots. Dec. 02:[/u] *Started the game programming. *Main sprites added. *some sounds added *main loading screen started Dec. 15:[/u] *basic controls semi-down to specs *added a screenshot: IMAGE 001: Dr. Wily, shooting a triple Charge. Notice how the Triple shot notifier is red? This represents if you can shoot the weapon or not. Don't mind the green squares, those are test emitters. They will become walls, eventually. IMAGE 002: Dr. Wily shooting everything rapidly, this is happening because he is using a very rare item... THE RAPID SHOT. The rapid shot is over 300 lines of code, and causes no recharge time for the mega and triple shots. IMAGE 003: Wily dashing, with the Super speed. Dont worry, it only looks ugly because its a freeze frame. The animation is very fast and blurry in real time play. Dec. 23:[/u] *almost completly finished the basic functions of Dr. Wily One. *Finished the boss AI for Mystery man *Finished weapon programming *started death programming for Wily, IS buggy. *screenshots:
|
|